8 (499) 391-32-03, 8 (499) 394-07-16
125363, г. Москва, ул. Новопоселковая,
д. 6, кор. 217, офис 606
8 (499) 391-32-03, 8 (499) 394-07-16
125363, г. Москва, ул. Новопоселковая,
д. 6, кор. 217, офис 606
ООО «ЮЖНОЕ ПРОИЗВОДСТВЕННО-ТЕХНИЧЕСКОЕ ПРЕДПРИЯТИЕ»
You are Julian, a young freelance negotiator. He’s got a good life, a nice flat and a reasonably normal social circle. That is, until his friend Diana sends him a flyer that says «HAPPY 60TH BIRTHDAY!» and promises him a party. The only thing is, the flyer looks suspicious. Everybody in his social circle doesn’t seem to be able to accept him any more, and his boss, who is extremely possessive, is suspicious of Julian too.
Meanwhile, in Santa Carla, California, a group of pirates hide a super weapon. They would do anything to get rid of that weapon, even if it means trading him. That weapon is a piece of a magic amulet that was stolen from his ancestors long ago. No matter how hard he tries, Julian can’t solve the mystery of where that amulet is and why the pirates want it. Can he save his friends and family without getting caught in the crossfire?
The game is written in French, and the story is fully translated to English. The game is story-heavy, and not action-heavy. It has a fair amount of dialogue. It’s a good thing for a story-based game!
This game is still a work-in-progress. We added new features each week on the Patreon. For those who want to support us, we made a poll to see which features the community wanted to see.
The last week, the in-game map was redone. You can use the slider in the main menu to see if you prefer the old one or the new one.
Every week, we will make a new main page on Patreon to keep you updated. Each new main page will look very different, and you’ll have the chance to change it. You will also get access to a lot of new features.
We will also announce new story updates, and will share new screenshots on Twitter, Facebook and Steam every now and then.
Like our page to get the latest news. If you enjoy the game, please consider making a donation to support us.
The game is currently available on the US, EU, UK, JP, DE, FR, IT, ES, ES, PT, LU, SK and ZH Steam store pages.
The game is completely English, with a French translation process for the French Steam store page. The translation has been done by a professional translator.
There are English subtitles for any sound that is not in
# Capture a spooky spirit locked in the past
# Find the missing kids before time runs out
# Overcome your darkest fears and overcome your worst nightmares
# Take on the role of a private detective with unique abilities
# Join a thrilling investigation in a mysterious place you’ll never forget
# Explore the setting of the most chilling horror games ever created
# Exciting puzzles, creepy environments, and a haunting soundtrack
# Different endings: see what happens when you choose your fate
# Loveable characters, familiar faces, and a spooky past
# Activities for your kids to keep them entertained
# Real-time puzzle solving mixed with investigation, adventure and exploration
# Get kids to solve the mystery together in a fun way
# Survive, solve, and find out the truth
# Playable on Windows, Mac, or Linux
# iOS/Android/Steam Mobile version coming soon!
The summer camp where kids are disappearing as if they’re never going to return. Will you find a way to save them all?Christmas Soundtrack: How Country Is Shaped By The Season
Enlarge this image toggle caption Warner Brothers WB/Courtesy of the Artist Warner Brothers WB/Courtesy of the Artist
Christmas is almost here, and the holiday season’s soundtrack could have been something that’s been released by dozens of musicians over the last year. The problem is, it wasn’t.
«We really wanted to capture the spirit of the season,» says Grammy-winning writer T Bone Burnett. «We wanted to really reflect the belief, and the gratitude and the love of what Christmas is, and what the birth of Jesus represents. And Christmas music represents that best of all.»
As he began assembling the group of collaborators that he brought together for his album and subsequent compilation, he kept that theme in mind.
«I wanted to find the right people who would bring something back to the songwriting of the artists of the past, but also pull something of today,» he says.
As a bonus, Burnett and his collaborators were able to balance out the many different genres represented on the soundtrack.
«We wanted each of the artists on the record to represent a certain kind of season,» he says. «I wanted to have a country song by Willie Nelson, and one by Alison Krauss, and one by Jamey Johnson, and one by Darius Rucker, and one by singer-songwriter
KEY FEATURES:* 80+ Undead opponents — 4 different types of enemies with different strengths and weaknesses* Hundreds of upgrades to build your character* Stunning 3D graphics!
Help the Night Witch to stop all those creatures. Who are you? Curse of the Great Forest! It is not a game where you hide in the shadows or become a tank. Your are fast-moving, well-armed, and deal a lot of damage. You need to be able to move fast. You need to be ready for anything, and you need to stay alive.
Gameplay is pretty straight forward. Shoot zombies with your crossbow, demons with your shotgun, and arrows. Run in a circle around them while they run towards you, and shoot. Your aim and speed is more important then your ammo count. Plan ahead and decide what you are going to use.
If your damaged the center in, the game becomes much more difficult. Zombies have a certain amount of health, and a wooden door is much stronger then the wooden fence that you are standing in.
You don’t have to jump, but running in circles will not help you. Zombies have a much higher chance of grabbing you than you have of pushing them away. The same goes for shots from your crossbow. If you kill zombies, you get a chargeable shot. Keep one or two charged shots in your inventory, because when you are hit, you lose a charge. But you can get them back when you regenerate. Use the arrows as you please, and remember to have one charged shot in your inventory at all times.
Almost all upgrades and items can be placed on anything. So anything you shoot, you can upgrade it. Be sure to find the right upgrades to fight the different enemies.
If you run out of arrows, you need to find a witch that has a charged shot that you can use to make some more. Use the witch to make a charged shot, and use the arrows that you have to get your witch. The charged shot is always in the second weapon slot.
The game starts out in the middle of the forest, and you need to find the cabin. In order to find the cabin, you have to pass through different levels. The outside will be more easy, but as you move further in, the game will get more difficult. Each level consists of 5 different areas, but when you complete the game, the witch can give you access to all of the areas.
You have 2
Bolo had just finished phoning the police to report the vandalism done to Zorak’s necklace and repairing his own papers. Upon hearing they were singing praise, Bolo looked at the report and noticed the paper had some of Zorak’s own imprint on it.
Bolo: Ah. I guess he can’t lay claim to Zorak then.
He was shocked, realizing that Zorak stole his design and defaced his papers. Knowing that Zorak was on board the enemy’s ship, he was surprised that he did not kill him when he had the opportunity.
Bolo: His most grievous crime against my design was made public so that all could see it. But that doesn’t justify my own crime, so I will only kill him to avenge himself.
The police said Zorak’s time had expired, and Bolo called the museum to get the guard to look for Zorak to come face him as well.
Bolo: Find where he is inside and book him for me so that I can slay him in retaliation. Zorak mockingly called back that they weren’t coming, so Bolo called one of the security men that was with him, Mr. Chiang.
Chiang: Hey Bolo, heard your voice but I don’t know what you’re saying. How do you plan to kill Zorak? It can’t be easy, what are you talking about?
Bolo: Ok, I need your help. You understand Zorak and his plans? I need you to sign for this guy from the police to come here with me. I’ll show him the security tape of him taking the necklace. When Zorak witnesses it, he won’t contest or deny it’s his and he will finally realize I plan to kill him. If he is resisted to come here with me, tell him I’ll show him my papers so that he understand that they are authentic (disgusted)
Chiang: Great idea, my buddy. Hey, listen. I gotta go, someone is asking for me. Do this here with him, I’ll write a note for the guy with the police so he doesn’t have to drive all the way to the museum.
Bolo looked at Chiang and started to think of what would be an appropriate punishment for Zorak.
Bolo: If I cannot live after murdering an innocent woman
The classic Konami game franchise including the popular Gradius, Wizball and the classic Space Invaders is back with this completely new game for the iPhone.
In Gradius III you can get a quick sense of the game’s visual style, but it’s only until you start to play that you get a good sense of what this port is capable of.
But does this new port bring all the classic Gradius fun to iPhone, and are there any new additions to the game? Let’s find out!
What’s New in Gradius III?
The graphics are enhanced with some 2D pixel art replacing the original 3D models. There are also some new skins available that give the game a darker, more metal feeling.
The most notable change to the game is the addition of the first ever main theme music to appear in a Gradius title since Gradius II for the Super Nintendo. This is the theme used in the arcade versions of Gradius II and 3, as well as the original Gradius.
The main idea behind these songs is that the music will fit the atmosphere and general theme of the game, while still evoking the original arcade tunes. Also the music has a more relaxing sound for the more difficult stages.
It’s worth checking out the game sound effects as well. They are almost identical to Gradius II, with some minor variations here and there.
It should also be noted that there isn’t much gameplay difference between Gradius III and Gradius II. The original Super NES Gradius II was ported in 1990 so there’s no need to worry about any gameplay changes.
Also while this game uses the same 320×240 screen as the original, this port also has the option to play at the new 320x240x2 resolution.
Gradius III’s price is currently $0.99 USD, and the game is 25% off for the first weekend of release.
Release Date & Additional Features
The game ships on June 27, 2011, and will be available on the App Store as well as on Google Play for Android users. It will cost $0.99 USD.
If you are planning on purchasing the game, I strongly recommend that you download the free demo available on the game’s App Store and Google Play.
There is also a demo available for the iOS version.
Below is a summary of the features included in this game:
• 120 levels (the same as Gradius II
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Phaser 3 Tutorials 0.
This tutorial contains:
— Installing Phaser3
— Putting the Native Phaser3 Game into a folder
— Explanation of different Phaser3 eml modules.
— Ability to tweak eml — These will be the eml for Phaser3G3 — 20GBThis tutorial is made for Phaser3G3 — 20GB You don’t need to have a specific version of Phaser3G3 — 20GB to use this tutorial. The only thing you need to do is to find the folder where u installed it!
You can download the eml somewhere else. The only thing you need to know is to save it into the Phaser3G3 — 20GB folder.
As you may know, the eml «is» the Phaser3Game. So we will put the Phaser3Game here!:
QTS Game Maker Template 2 0 5.
This version is more powerful than the previous one and has all the newest features. This GMT is specifically designed for 2D side scrolling games, but it can be modified to make a 3D game as well.
RPG Maker MV First Look.
See what all the fuss is about!
RPG Music Maker 2007 Tutorial.
In this tutorial I’ll show you how to use the Downloader of the tool and how to add all the needed Library sources at once to create a multi-level library.
RPG Maker MV First Look.
Find out what you can do with this great tool using its most used features such as Tutorials and New in a short introduction!
Official Otomatoes Videos Tutorials 0.
Official Otomatoes videos tutorials.
Online Bootcamp for Game Maker MV 0.
This record of online lectures was designed specifically
OS: Windows 7, 8, 8.1 or 10
Processor: 1.8 GHz Dual-Core, 2.6 GHz Quad-Core, 3.0 GHz Quad-Core, 3.5 GHz Quad-Core
Memory: 2 GB RAM
Graphics: 1 GB video card with 2GB dedicated RAM
Hard Drive: 16 GB available space
Processor: 3.0 GHz Quad-Core